The first major update is coming to Battlefield V next week alongside the the launch of the World War II game’s Tides of War event. While the full patch notes have not been released yet, developer DICE has started to provide some insight into what you can expect for this update and ones to come on a further-out timeline.
Writing on Reddit, the studio said one of the more notable changes has to do with the Time to Kill (TTK) and TTD (Time to Death) elements. DICE is observing that players are dying too often/too quickly, and are getting frustrated as a result. In the wake of this, DICE is «looking at how we can improve the experience for new players and veterans and alike.»
Next week’s Battlefield V update won’t include any changes to TTK specifically, but DICE is looking into changes that might lead to a «perceived» slower TTK through things like netcode, damage feedback, and other elements.
«We want to achieve gunplay balance where the experience is healthy, where latency is in a good place in order to improve consistency experience across all platforms including PC and console,» DICE said. «We want to propose any TTK model changes to you, the community, and involve you in testing experimental changes with the goal of improving experience and create deeper gameplay potential.»
Core gameplay designer Le Bihan said improving the TTK/TTD experience is «one of our high priorities right now,» adding that getting things to a better place involves «complex pieces that are being investigated…»
DICE is working on some new TTK measures, and it may roll the changes out on a small pool of servers first, to compare with the original TTK formula.
«It may be proposed to players in-game by rolling out the new TTK changes globally to all players connecting to any server, while adding a new playlist accessible through the server browser where players can play the old (or as it is, current) TTK to compare the two experiences,» Bihan said.
As for changes that are coming to to Battlefield V next week in the new update, players can expect the revive mechanic to improve for both the reviver and the revivee. «We identified a few delays that prevented players to get full control after the animation was completed-this is now resolved and will virtually make the reviving experience ‘faster.’ We want to see if what we are addressing improves the quality of the experience enough. Increasing the revive speed is something we still keep in mind but aren’t implementing just yet,» DICE said
As for the weapon balance changes, DICE is making a series of changes, which you can see at the bottom of this post. Outside of those changes, DICE confirmed that the ability to drag a downed teammate-a feature shown in trailers before launch-won’t be included in the update. «We are still investigating feasibility around this mechanic,» DICE wrote.
GameSpot’s Battlefield V review scored the World War II shooter an 8/10. DICE is planning numerous and significant updates to the game over time, including the Tides of War event, as well as a battle royale mode called Firestorm that’s coming in March.